
- #WARRIORS OROCHI 3 ULTIMATE WEAPON COMPATIBILITY FULL#
- #WARRIORS OROCHI 3 ULTIMATE WEAPON COMPATIBILITY PS3#
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At the same time, it’s not for the easily bored, enemy variety outside of the named generals isn’t great and anyone expecting a deep game will be a little disappointed. counts of 1000+ enemies per stage, rushing through as the big hero and generally being a total kick-ass warrior. For me, it’s a great stress relief, racking up K.O. While it is indeed fun and easy to pick up, it can get a little dull due to a lack of variety in the move-set presses.

This is all well and good and may sound complicated, but, in fact, the majority of battles will essentially have the player hitting the same few buttons again and again to defeat the hordes of mooks and foes in the way. With 145 characters present, it’s unlikely players won’t find something that fits their chosen play-style.
#WARRIORS OROCHI 3 ULTIMATE WEAPON COMPATIBILITY FULL#
Other attacks also feature from team-combos, special RB ground and air attacks that use Musou and full team rampage moves. ‘Wonder’ characters can break out of attacks, dashing and stunning any nearby enemies at the cost of some Musou and finally ‘Technique’ characters can perform a quick counter if hit by enemies, again at the cost of some Musou. ‘Power’ characters cannot be broken out of attacks, ‘Speed’ ones can cancel attacks by jumping and double-jumping. The ‘team’ concept is essentially what sets this game apart from the other ‘Warriors’ titles as through each stage, you need to pick three different characters to swap between, letting you swap out to change styles and let damaged players restore energy.Įach character also has one of four different ‘styles’, giving them different skills. When full, hitting both triggers causes a special attach that can decimate entire groups in a flash. is a team specific bar that raises regardless of which character is in play. The first bar is the character specific ‘Musou’ meter which, when full, lets characters set off a large, usually heavy hitting.

Things get more complicated with two special meters populated either side of each character.
#WARRIORS OROCHI 3 ULTIMATE WEAPON COMPATIBILITY SERIES#
The character also has a series of ‘Charge’ attacks, produced by pressing the Y button, with different attacks appearing depending on how far you are though the current combo chain. Like most ‘Warriors’ titles, each character has a basic set of attacks, used by hammering the X button. Fortunately, things pick up considerably with the gameplay. The series, as a whole, has never really been top of the game from a technical or graphics standpoint. It’s not exactly a promising start.įor those who love the Warriors series, though, this isn’t exactly a surprise. Also, when switching characters in the main hub, I’ve had ‘A’ button icons floating mid-air for little to no reason. Popup and limited distance view hits quickly with troops suddenly popping into view from out of nowhere, appearing as early as the very first mission. Hair, for instance, doesn’t flow, models occasionally lack proper detailing and from a technical standpoint, the game is choppy. Textures right in the very first level look drab and flat, with character models themselves suffering rom occasional issues. Upon launch, it’s obvious almost immediately that this isn’t making the most of new-gen hardware.


#WARRIORS OROCHI 3 ULTIMATE WEAPON COMPATIBILITY PS3#
This is the fourth time out for this particular title, with the original Warriors Orochi 3 getting a Xbox 360 and Ps3 release and two separate Japan only upgraded versions released in between. Warriors Orochi, however, is the equivalent of an all-star game, which grabs every character possible from both Dynasty Warriors and Samurai Warriors, adding some new ones and finally including several ‘Crossover’ characters – who mostly come from other Koei-Tecmo titles, such as Achilles from Warriors:Legends of Troy, Ayane and Kasumi from Dead or Alive and Rachel, Momiji and Ryu Hayabusa from Ninja Gaiden – as well as one crossover character from another company – Sophitia from Soul Calibur – The result? One big massive crossover title which has a whopping 145 playable character count. Each title sees you using a character with the intent to cause mayhem, beating up enemies left, right and center, with plenty of appropriate cheesy dialogue, mountains of unlocks and enough flashy effects to set up a fireworks festival. The series itself crossing over many different time periods and tales from the original three-kingdoms China era (Dynasty Warriors), the Sengoku era of Japan (Samurai Warriors), the French/English hundred years war (Bladestorm), Greek legend (Warriors: Legend of Troy) and even venturing into Animes from the serious (Fist of the North Star) to the comedic (One Piece). Hitting originally with Dynasty Warriors 2 way back on the Ps2, this series has gone on over many iterations and multiple spin-offs. Format – Xbox 360 / Xbox One Version: 1.01
